Translucent cubes

Actors and Objects have a translucent cube overlay: That's the way selection was indicated in version 1 of FrameForge.  It can happen if hardware-accelerated rendering is turned off. In Windows, if FrameForge crashes, then the next time it starts, it will ask whether or not you want to keep using hardware-accelerated rendering. Hardware-accelerated rendering can be turned back on in the Program Options dialog under the Display tab, with a checkbox "Use Hardware Acceleration".

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